_________________________________________________________________________________________ cfg By EpOsS v1.2 skype stalker.xddd name "cfg%by%EpOsS" setinfo _pw eposs _________________________________________________________________________________________ Bind's _________________________________________________________________________________________ bind "TAB" "+showscores" bind "ENTER" "+attack" bind "ESCAPE" "cancelselect" bind "SPACE" "+jump" bind "MWHEELDOWN" "+jump" bind "MWHEELUP" "+duck" bind "0" "slot10" bind "1" "slot1" bind "2" "slot2" bind "3" "slot3" bind "4" "slot4" bind "5" "slot5" bind "6" "slot6" bind "7" "slot7" bind "8" "slot8" bind "9" "slot9" bind "`" "toggleconsole" bind "a" "+moveleft" bind "b" "buy" bind "d" "+moveright" bind "f" "impulse 100" bind "g" "drop" bind "h" "+commandmenu" bind "i" "showbriefing" bind "f" "+voicerecord" bind "m" "chooseteam" bind "n" "nightvision" bind "e" "+hook" bind "c" "+grab" bind "o" "buyequip" bind "r" "+reload" bind "s" "+back" bind "t" "impulse 201" bind "u" "messagemode2" bind "w" "+forward" bind "y" "messagemode" bind "~" "toggleconsole" bind "UPARROW" "+forward" bind "[" "amxweaponmenu" bind "j" "amxmodmenu" bind "DOWNARROW" "+back" bind "LEFTARROW" "+left" bind "RIGHTARROW" "+right" bind "CTRL" "+duck" bind "SHIFT" "+speed" bind "F1" "autobuy" bind "F2" "rebuy" bind "k" "amxmodmenu" bind "l" "weaponmenu" bind "j" "snapshot" bind "MOUSE1" "+attack" bind "MOUSE2" "+attack2" bind "PAUSE" "pause" bind "'" "reconnect" bind "," "cl_cameratype 1" bind "." "cl_cameratype 2" bind "/" "cl_cameratype 3" bind "\" "cl_cameratype 0" bind "v" "+voicerecord" bind mouse5 +grab bind mouse4 +hook __________________________________________________________________________________________ Настройки __________________________________________________________________________________________ cl_backspeed "999" cl_forwardspeed "999" cl_sidespeed "999" cl_movespeedkey "0.559" cl_upspeed "999" cl_yawspeed "999" ex_maxspeed "2500" ex_correct "0" ex_maxaccel "42000" ex_maxerrordistance "0" rate "16406" fps_max "1000" fps_modem "0.0" mp_decals "0.0" spec_autodirector_internal "1" spec_drawcone_internal "1" spec_drawnames_internal "1" spec_drawstatus_internal "1" spec_mode_internal "2" spec_pip "0" ex_interp "0,018" ex_extrapmax "1.2" developer "1" cl_lw "4" cl_lc "0" cl_fixtimerate "11.3" cl_allowdownload "1" cl_allowupload "0" cl_bobcycle "8" cl_cmdbackup "2" cl_cmdrate "100" cl_corpsestay "0" cl_dlmax "512" cl_download_ingame "0" cl_idealpitchscale "0" cl_minmodels "0" cl_updaterate "54.6" cl_rate "0" cl_vsmoothing "0.05" cl_weather "0" cl_resend "12.0" gl_max_size "512" _______________________________________ voice_enable "1" voice_forcemicrecord "1" voice_modenable "1" voice_scale "1" volume "0.20000" MP3Volume "0.00000" _______________________________________ m_pitch "0.025" m_yaw "0.017" m_forward "3" m_side "0.8" m_filter "1.000000" zoom_sensitivity_ratio "1.2" sensitivity "6.1" sv_aim "0" sv_unlag "1" ________________________________________ gamma "3.0" d_spriteskip 9999 brightness "5" fastsprites "120" r_decals "-999999" r_bmodelhighfrac "5.0" r_detailtextures "0" gl_cull "1" gl_affinemodels "1" gl_keeptjunctions "0" gl_max_size "512" gl_texsort "0" gl_clear "0" d_spriteskip "0" r_dynamic "1" r_mirroralpha "0" gl_palette_tex "1" r_norefresh "0" gl_round_down "3" gl_picmip "1.5" gl_dither "1" gl_flipmatrix "0" gl_fog "1" gl_monolights "0" gl_overbright "0" gl_polyoffset "0.1" gl_playermip "1" gl_palette_tex "0" gl_reporttjunctions "1" gl_spriteblend "1.2" gl_picmip "0" ati_npatch "1.0" ati_subdiv "2.0" hpk_maxsize "0.001" viewsize "112.000000" v_dark "4" max_shells "2.0" max_smokepuffs "2.0" r_mmx "0" _______________________________________ crosshair "1.000000" bottomcolor "0" hud_draw "1" hud_saytext_internal "1" hud_takesshots "0" hud_centerid "1" hud_deathnotice_time "3" hud_fastswitch "1" hud_saytext_time "4" net_graph "3" net_graphpos "1" r_decals "2" r_drawviewmodel "1" r_shadows "0" scr_centertime "5" scr_conspeed "99999" scr_printspeed "55" topcolor "0" cl_radartype "1" cl_observercrosshair "1" cl_showfps "0" cl_shownet "0" cl_adaptive "1" cl_himodels "0" cl_bob "0" cl_bobcycle "8" cl_righthand "1" vid_config_x "800" vid_config_y "600" cl_hidefrags "0" drawradar con_color "50 150 250" cl_crosshair_color "255 255 0" cl_crosshair_size "small" cl_crosshair_translucent "0" cl_logocolor "#Valve_Orange" cl_logofile "lambda" ________________________________________________________________________________________ Скрипты ________________________________________________________________________________________ //Double duck bind "q" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" //Double duck bind "Ctrl" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" //Double duck bind "alt" "+dd" alias "+dd" "+duck;wait;-duck;wait;+duck" alias "-dd" "-duck" ____________________________________________ ===============Christ CS alias "+christcs" "aim_on 1;aim_lock 1;aim_shoot 1" alias "-christcs" "aim_on 0;aim_lock 0;aim_shoot 0" ==================Quick Stab alias +q_stab "weapon_knife;w;+attack2" alias -q_stab "-attack2;lastinv" ==============Quick Slash alias +q_slash "weapon_knife;w;+attack" alias -q_slash "-attack;lastinv" ==============-Quick Stab alias +quickstab "weapon_knife; w; +attack2" alias -quickstab "w3; -attack2; w; bestweap" ================-Quick Slash alias +quickslash "weapon_knife; w; +attack" alias -quickslash "w3; -attack; w; bestweap" ============Manual Speed alias +mspeed "move_speed 7" alias -mspeed "move_speed 0" ===================Aim w/ Shooting alias +hlhaim "aim_on 1;aim_lock 1;aim_shoot 2" alias -hlhaim "aim_on 0;aim_lock 0;aim_shoot 0" =================Aim Only Style alias +onlyaim "aim_on 1;aim_lock 1" alias -onlyaim "aim_on 0;aim_lock 0" ================Only Shoot when AutoAiming alias +aimshoot "aim_on 1;aim_lock 1;aim_shoot 1;" alias -aimshoot "aim_on 0;aim_lock 0;aim_shoot 0;" =================xqz2 style alias +doaim "aim_on 1" alias -doaim "aim_on 0" ================== temporary aim thru wall alias +thru "aim_thru 1;aim 1" alias -thru "aim_thru 0;aim 0" ============== hlh style alias +doshoot "aim_on 1;aim_shoot 2" alias -doshoot "aim_shoot 0;aim_on 0" ============xqz2 style alias +doaim "aim 1;+attack" alias -doaim "aim 0;-attack" =============temporary aim thru wall alias +thru "aimthru 1;+attack" alias -thru "aimthru 0;-attack" =================hlh style alias +doshoot "aim 1;#wait;#+attack" alias -doshoot "#-attack; aim 0" alias "+gggg" "+attack2; developer 1; fps_max 1000" alias "-gggg" "-attack2; developer 1; fps_max 1000" bind "mouse2" "+gggg" ____________________________________________________ ================speed SCR!PTS alias +mysettings "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0" alias -mysettings "fspeed 0.4;mefrozen 0.6;#cl_timeout 9999999999;mode 0;lock 1;esp 25;weapon 1" alias yus_setting "fspeed 0.0;mefrozen 0.0;#cl_timeout 9999999999;mode 0;lock 0;esp 10;weapon 0;shoot 1;aspeed 500" alias +speed "+mysettings;aspeed 1;speed 225.05;#cl_timeout 99999999" alias -speed "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1 "+mysettings;aspeed 1;speed 2.05;#cl_timeout 99999999" alias -speed1 "-mysettings;aspeed 2.09;speed 1;#cl_timeout 99999999" alias +speed2 "+mysettings;aspeed 1;speed 2.5;#cl_timeout 99999999" alias -speed2 "-mysettings;aspeed 2.1;speed 1;#cl_timeout 99999999" alias +speed3 "+mysettings;aspeed 1;speed 3;#cl_timeout 99999999" alias -speed3 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed10 "+mysettings;aspeed 1;speed 10;#cl_timeout 99999999" alias -speed10 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed50 "+mysettings;aspeed 1;speed 50;#cl_timeout 99999999" alias -speed50 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed100 "+mysettings;aspeed 1;speed 100;#cl_timeout 99999999" alias -speed100 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed200 "+mysettings;aspeed 1;speed 200;#cl_timeout 99999999" alias -speed200 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed300 "+mysettings;aspeed 1;speed 300;#cl_timeout 99999999" alias -speed300 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed400 "+mysettings;aspeed 1;speed 400;#cl_timeout 99999999" alias -speed400 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed500 "+mysettings;aspeed 1;speed 500;#cl_timeout 99999999" alias -speed500 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed600 "+mysettings;aspeed 1;speed 600;#cl_timeout 99999999" alias -speed600 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed700 "+mysettings;aspeed 1;speed 700;#cl_timeout 99999999" alias -speed700 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed800 "+mysettings;aspeed 1;speed 800;#cl_timeout 99999999" alias -speed800 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed900 "+mysettings;aspeed 1;speed 900;#cl_timeout 99999999" alias -speed900 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed999 "+mysettings;aspeed 2.3;speed 999;#cl_timeout 99999999" alias -speed999 "-mysettings;aspeed 2.3;speed 1;#cl_timeout 99999999" alias +speed1000 "+mysettings;aspeed 1;speed 1000;#cl_timeout 99999999" alias -speed1000 "-mysettings;aspeed 2.3;speed 500;#cl_timeout 99999999" // Prestrafe alias countstrafe "-right; +duck; wait1; -duck; +right; cl_yawspeed 2800; wait1; cl_yawspeed 510; wait10; wait1; cl_yawspeed 480; wait9; -right" alias prestrafe "cl_yawspeed 91; +forward; forwardwait; +moveright; +right; prestrafewait1; cl_yawspeed 119; prestrafewait2; -forward; countstrafe" // Strafes (7) alias ML "+moveleft; +left" alias RML "-left; -moveleft" alias MR "+moveright; +right" alias RMR "-right; -moveright" alias singleStrafe1 "cl_yawspeed -210; wait2; cl_yawspeed 450; wait7; cl_yawspeed 670; wait1" alias singleStrafe2 "cl_yawspeed -130; wait2; cl_yawspeed 448; wait7; cl_yawspeed 670; wait1" alias singleStrafe3 "cl_yawspeed -120; wait2; cl_yawspeed 445; wait6; cl_yawspeed 660; wait1" alias singleStrafe4 "cl_yawspeed -130; wait2; cl_yawspeed 405; wait5; cl_yawspeed 640; wait1" alias singleStrafe5 "cl_yawspeed -130; wait2; cl_yawspeed 402; wait5; cl_yawspeed 620; wait1" alias singleStrafe6 "cl_yawspeed -90; wait2; cl_yawspeed 400; wait4; cl_yawspeed 400; wait1" alias singleStrafe7 "cl_yawspeed -180; wait2; cl_yawspeed 390; wait1" // First strafe alias firstStrafe "+right; cl_yawspeed 730; wait1; cl_yawspeed 480; wait1; cl_yawspeed 450; wait8; RMR" // Seperate strafe alias leftstrafe1 "ML; singleStrafe1; RML" alias rightstrafe1 "MR; singleStrafe2; RMR" alias leftstrafe2 "ML; singleStrafe3; RML" alias rightstrafe2 "MR; singleStrafe4; RMR" alias leftstrafe3 "ML; singleStrafe5; RML" alias rightstrafe3 "MR; singleStrafe6; RMR" alias leftstrafe4 "ML; singleStrafe7; RML" // Air strafe alias doStrafe "firstStrafe; leftstrafe1; rightstrafe1; leftstrafe2; rightstrafe2; leftstrafe3; rightstrafe3; leftstrafe4" // Total Lj Command alias owned "prestrafe; +jump; wait; -jump; doStrafe; +duck; duckwait; -duck" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" // Pre-Strafe alias s.qA2_pre " wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -left; cl_yawspeed 210" alias run_qA2.LJ4 " strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" ______________________________________________________ alias "+cjump" "+jump;+duck;wait:+right;cl_yawspeed 800;+oo" alias "-cjump" "-jump;-duck;wait:-left;-oo" bind "shift" "+cjump" ______________________________________________________ bind "space" "+buhop" alias +buhop "alias _special @buhop;@buhop" alias -buhop "alias _special" alias @buhop "special;wait;+jump;wait;-jump" ______________________________________________________ bind "f" "+2" alias +2 "alias _special @2;@2" alias -2 "alias _special" alias @2 "special;wait;impulse 100;wait;impulse 100;" ______________________________________________________ bind "e" "+iO0.strafe" alias +iO0.strafe "alias _special iO0.strafe; iO0.strafe" alias -iO0.strafe "alias _special; -moveleft; -moveright; -forward; -back" alias iO0.strafe "iO0.strafe_; wait; special" alias iO0.strafe_ "iO0.up" alias iO0.up "-moveright; wait; +forward; wait; alias iO0.strafe_ iO0.left" alias iO0.left "-forward ; wait;+moveleft; wait; alias iO0.strafe_ iO0.down" alias iO0.down "-moveleft; wait; +back; wait; alias iO0.strafe_ iO0.right" alias iO0.right "-back; wait; +moveright; wait; alias iO0.strafe_ iO0.up" _______________________________________________________ // ***DD_Run by adiS*** alias +adisrun "+fps2;alias _special @adisrun;@adisrun;+bagdd" alias -adisrun "-fps2;alias _special" alias @adisrun "special;wait;+duck;wait;-duck;" bind "mouse3" "+adisrun;" alias "+fps2" "developer 1;fps_max 1000;fps_modem 0;sv_airaccelerate 1000000000000000000000000000000000;gl_ztrick 1;cl_shadows 0;cl_vsmoothing 0;net_graph 0;max_shells 0;max_smokepuffs 0;hud_draw 0;hideradar" alias "-fps2" "developer 1;fps_max 1000;sv_airaccelerate 100;gl_ztrick 0;net_graph 3;max_shells -1;max_smokepuffs 0;hud_draw 1;drawradar" alias +bagdd "developer 1;fps_max 1000;+duck" alias totalright "+right; +moveright; wait7; -moveright; -right" alias totalleft "+left; +moveleft; wait7; -moveleft; -left" alias sjump "+jump; wait; -jump" alias spre "+forward; yaw105; +left; +moveleft; wait20; -moveleft; -forward; -left; yaw380" alias le4 "totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft; totalright; totalleft" alias links99 "spre;sjump;le4;yaw210" bind "c" "links99" //************************************************************************************************************************// //**********Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; wait40; alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" ___________________________________________________________________________________ //LongJump Script // ... // Waits fps_max "1000" cl_yawspeed "210" alias wait5 "wait; wait; wait; wait; wait" alias wait10 "wait5; wait5" alias wait20 "wait10; wait10" alias wait40 "wait20; wait20" // Multi-Strafe alias strafe.qA2_4 "+left; +moveleft; wait10; -moveleft; -left; strafe.qA2_right; strafe.qA2_left; +right; +moveright; wait10; -moveright; -right; +duck; wait40; -duck" alias strafe.qA2_left "+left; +moveleft; wait20; -moveleft; -left" alias strafe.qA2_right "+right; +moveright; wait20; -moveright; -right" alias _jump.qA2 "+jump; wait; -jump" // Pre-Strafe alias s.qA2_run "+forward; wait40; wait10; wait10; -forward" alias s.qA2_pre "+forward; wait40; cl_yawspeed 105; +left; +moveleft; wait40; wait20; -moveleft; -forward; -left; cl_yawspeed 210" alias run_qA2.LJ4 "s.qA2_run; _jump.qA2; strafe.qA2_4" alias pre_qA2.LJ4 "s.qA2_pre; _jump.qA2; strafe.qA2_4" // Edit Here bind "ALT" "run_qA2.LJ4" // Straight-Forward Runup bind "CAPSLOCK" "pre_qA2.LJ4" // Pre-Strafe Runup (Further) В игре нажимать альт,или под себя настроить,обратите внимание на капслок! _________________________________________ alias extoggle exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon" bind "i" "extoggle" _________________________________________ alias extoggle exon alias exon "voice_inputfromfile 1; voice_loopback 1; +voicerecord; alias extoggle exoff" alias exoff "-voicerecord; voice_inputfromfile 0; voice_loopback 0; alias extoggle exon" bind "j" "extoggle" _________________________________________________ ====REAL STRAFE==== alias cl "cl_sidespeed 651;cl_yawspeed -2140" alias ck "cl_yawspeed 1050" alias -m "-moveright" alias +m "+moveright" alias -ml "-moveleft" alias +ml "+moveleft" alias w "wait" alias +r "+right" alias -r "-right" alias +l "+left" alias -l "-left" alias +d "+duck" alias -d "+duck" alias +j "+jump" alias -j "-jump" alias cl "cl_sidespeed 741;cl_yawspeed -2196" alias ck "cl_yawspeed 1098" alias -m "-moveright" alias +m "+moveright" alias -ml "-moveleft" alias +ml "+moveleft" alias w "wait" alias +r "+right" alias -r "-right" alias +l "+left" alias -l "-left" alias +d "+duck" alias -d "+duck" alias +j "+jump" alias -j "-jump" alias fps "developer 1" alias r23s2 "developer 1; fps_max 1001; +r; +m; cl; w; +jump; ck; w; -jump; -r; -m;r_drawviewmodel 0" alias l23s2 "developer 1; fps_max 1001; +l; +ml; cl; w; +jump; ck; w; -jump; -l; -ml;r_drawviewmodel 0" alias +swn2.str "alias _special @jump1.str; @jump1.str" alias -swn2.str "alias _special" alias @jump1.str "special xx; l23s2; r23s2; fps" bind mouse3 "+swn2.str" +=====================+ | Gstrafe | +---------------------+ =========sgs bind "ALT" +ak47 alias wait1 "wait" alias wait2 "wait; wait" alias wait3 "wait2; wait1" alias wait4 "wait2; wait2" alias wait5 "wait2; wait3" alias wait6 "wait3; wait3" alias wait7 "wait3; wait4" alias wait8 "wait4; wait4" alias wait9 "wait4; wait5" alias wait10 "wait5; wait5" alias wait20 "wait10;wait10" alias wait40 "wait20;wait20" alias wait80 "wait40;wait40" alias w "wait" alias +r "+right; +moveright" alias -r "-right; -moveright" alias +l "+left; +moveleft" alias -l "-left; -moveleft" alias +j "+jump" alias l "+l;wait;-l" alias r "+r;wait;-r" alias -j "-jump" alias +d "+duck" alias -d "-duck" alias dl "+l;d;-l" alias dr "+r;d;-r" alias d "+duck;wait;-duck" alias "+ak47" "+dynps " alias "-ak47" " -dynps " alias "+dynps" "alias _special dynps; dynps" alias "-dynps" "alias _special slot10; alias ak47-n ak47-01" alias "dynps" "ak47-n; special" alias "ak47-n" "ak47-01" alias "ak47-01" "d; alias ak47-n ak47-02" alias "ak47-02" "w; alias ak47-n ak47-03" alias "ak47-03" "d; alias ak47-n ak47-04" alias "ak47-04" "d; alias ak47-n ak47-05" alias "ak47-05" "d; alias ak47-n ak47-06" alias "ak47-06" "d; alias ak47-n ak47-07" alias "ak47-07" "d; alias ak47-n ak47-08" alias "ak47-08" "d; alias ak47-n ak47-09" alias "ak47-09" "d; alias ak47-n ak47-010" alias "ak47-010" "d; alias ak47-n ak47-011" alias "ak47-011" "d; alias ak47-n ak47-012" alias "ak47-012" "d; alias ak47-n ak47-013" alias "ak47-013" "d; alias ak47-n ak47-014" alias "ak47-014" "d; alias ak47-n ak47-015" alias "ak47-015" "d; alias ak47-n ak47-016" alias "ak47-016" "d; alias ak47-n ak47-017" alias "ak47-017" "d; alias ak47-n ak47-018" alias "ak47-018" "d; alias ak47-n ak47-019" alias "ak47-019" "d; alias ak47-n ak47-020" alias "ak47-020" "d; alias ak47-n ak47-021" alias "ak47-021" "d; alias ak47-n ak47-022" alias "ak47-022" "w; alias ak47-n ak47-01" // Creator : raiz0 , Contact : raiz0@yahoo.com // BiotecK FPS Stabilizator BiotecK_fps_stabilizator 0 // BiotecK No Flash + No Spread + No Recoil BiotecK_noflash 1 BiotecK_nospread 1 BiotecK_norecoil 1 // BiotecK Strafe Setting's BiotecK_strafe_speed 1 BiotecK_strafe_fps 1 BiotecK_strafe_helper 0 BiotecK_strafe_helper_bw 0 BiotecK_strafe_helper_sw 0 BiotecK_strafe_type 0 BiotecK_strafe_airaccelerate 100 BiotecK_strafe_block 0 // BiotecK Knife Helper BiotecK_knifebot 1 BiotecK_knifebot_attack 2 // BiotecK Jump Bug BiotecK_jumpbug_auto 0 BiotecK_jumpbug_fps 1 BiotecK_jumpbug_slowmotion 0 bind z +BiotecK_jumpbug //BiotecK Mirror Hack BiotecK_mirror 0 // mirror -> 90 = SW (You play normal and spectators see you play SW , like Strafe Helper SW) // mirror -> 180 = BW (You play normal and spectators see you play BW , like Strafe Helper BW) alias clg "cl_sidespeed 610; cl_yawspeed -2000" alias clh "cl_yawspeed 1000" alias r23s2g "fps_max 1000; developer 1; r_drawviewmodel 0;+r ; +m; clg; w; +duck; clh; w ; -duck; -r; -m" alias l23s2g "fps_max 1000; developer 1; r_drawviewmodel 0;+l ; +ml; clg; w; +duck; clh; w ; -duck; -l; -ml" alias +swn2.gs "alias _special @jump.gs; @jump.gs" alias -swn2.gs "alias _special" alias @jump.gs "special xx; l23s2g; r23s2g" bind shift "+swn2.gs" _____________________________________________________ clear play sound/misc/holyshit echo cfg By EpOsS v1.2 echo skype stalker.xddd voice_avggain "0.3" voice_dsound "1" voice_eax "1" voice_enable "1" voice_fadeouttime "0" voice_forcemicrecord "1" voice_loopback "0" voice_maxgain "2.5" voice_modenable "1" voice_overdrive "2" voice_overdrivefadetime "0.1" voice_scale "1.3"